It's got a huge world map with standard 4-directional grid-based movement, with plenty of hidden/unlockable locations and multiple modes of travel. There are loads of different equipment options, including a synthesis system to upgrade and fuse equipment, and many jobs/races teach passive skills, which can be equipped up to a specific capacity within each category. Your party consists of two sets of four characters each, and the first 4 are thrown into combat by default anyone in the backline can be switched for anyone out front between turns, and the backline receives full EXP. Characters have the standard HP and MP, but also SP SP regenerates when you Defend during combat and is mainly for physical skills, while some actions use both MP and SP. It has surprisingly complex combat for a hentai JRPG, featuring a Dragon Quest-style job mechanic, a secondary Race system with similar upgrades, and character-specific Traits allowing them to equip job-locked skill types as well as boosting specific types of actions. Notable differences include the game being an RPG-styled game created with RPG Maker, instead of a visual novel made in Nscripter the player will be able to directly move around and interact with things rather than skimming through long lines of text other characters may join Luka on his journey (such as Ilias) and many of Luka's choices have a drastic impact in later parts of the game. It's the third game quite similar to its predecessor, for Luka is the protagonist, there will be a Monsterpedia, several monsters and characters from the original trilogy will return and there will be rape-on-loss. Monster Girl Quest: Paradox is a trilogy of H-RPGs with a male protagonist.
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